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Recommended Level: 62-64
Time Required>: 70-110 minutes

Location: Northern Lake,
Read Strategy
: Reader Comments and Strategies

Related Quests:

    Quest Get it at Sharable? Available To
    [65] Lost in Action Watcher Jhang (Coilfang Reservoir) No Level 62+

About the Instance:

The Slave Pens is the third instance of the Burning Crusade, and the first in Coilfang Reservoir. It ups the challenge of the encounters at Hellfire Citadel, with reasonably fast moving patrols, mind controlling mobs, and lots of fears. Success in this instance depends either on good gear, or the patience of waiting for the right moment to make pulls. I prefer the latter. Fortunately, the bosses, in contrast, are reasonably simple.


Party Makeup:

There is no special requirements for this instance. However, due to the large number of mobs capable of disabling players, crowd control will make things a lot easier. Bring a mage for polymorph, or a Warlock for seduce... or preferably both, as these will allow you to CC mind controlled party members. Furthermore, a secondary healer (Paladin, Shaman, Druid, Shadow priest) will make certain boss fights a lot easier. Bring a class that can cure poison too.

Useful Equipment:

Nothing essential, though frost and nature resistance helps with the bosses.

Finding Your Way to the Instance:
Coilfang Reservoir is located in the centre of the large lake at Northern Zargamarsh. The entrance is the huge towering structure located there, you can't miss it. Dive inside, follow the tunnel till you surface in a huge cavern. Slave Pens is west of the Meeting Stone located here.

Slave Pen Layout:
Slave Pens is basically a huge cavern separated by an artificial wall. To make your way through the instance, you'll need to navigate to the far side of the cavern. There are 3 bosses, though this instance should only be attempted when you plan to complete it. There too many trash mobs before the first boss that partial completions are not worthwhile.

Quest Quick Guide:
A Quick guide on each quest

Lost in Action:

This is the only quest related to this instance and in fact, only half of the quest is here. To get the quest, speak to Watcher Jhang located right at the meeting stone for this instance, you can't miss him. Of the four druids you need to find, two are located here. The first is on a ramp just above Mennu the Betrayer, the second near the end of the instance before the final boss.

Navigating through the Trash Mobs:

If one is not careful, the trash mobs are actually the most dangerous part of this instance. Although the initial tunnel should pose no problems, aggro gets messy once you reach the main cavern. This place is completely littered with mobs, and you should pull as much as possible into the tunnel entrance, while avoiding the patrols that circle the cavern. One sufficient mobs have been pulled, hug the left hand side wall. There are plenty of things to watch out for:

Coilfang Groups:
Groups of Naga are very dangerous. The champions are capable of an AOE fear, which will almost certainly aggro other groups unless you pull them far way. Enchantresses are capable of mind controlling your players, so make sure your mage is ready to polymorph that beserking Orc who just turned on you. In any fight, kill the casters first, followed by the fearers. Leave the defenders till last... since they're basically prot specced warriors.

Giant Crabs:
Groups of Giant Crabs litter the place, even worse, they often attack in groups of 6. While individually weak, in numbers, they can wipe your party. Warriors may need to go into Battle Stance and use thunderclap in order to properly tank so many used. An alternative is to AOE such groups to death, but that requires a Frost Mage and at least one other secondary AOEer (A Warlock, Mage or even Moonkin),

Slave-handlers and Slaves:
Naga Slavehandlers litter the instance. When engaged, they will call for all nearby slaves to help them. When a slave handler dies, these slaves are also freed. Therefore, always focus on the slave handler. At the mouth of the cavern, you'll want to kill all the slaves first. They may look tame, but they will turn on your once you start pulling slave handlers.

With the above tips in mind, make you away into the northern room, where Mennu the Betrayer resides.

Mennu the Betrayer:

Mennu is not a hard boss. Essentially, he is a tank and spank boss with a wide range of totems:

Healing Totem:  Heals Mennu by about 5% hp per second, kill it fast.
Nova Totem: Deals AOE Damage.
Earthgrab Totem: Entangles all party members.
Stoneskin Totem: Increases Mennu's armor.

Each totem has a few hundred hp and can be eliminated quickly. Have a mage fireblast them, or a shaman shock them. Whatever the case, assign a ranged DPS class to take them down ASAP. Without totems, Mennu is a pushover. Did I mentioned this guy drops an awesome sword?

Fenrage Chestguard
Binds when picked up
Chest Mail
523 Armor
+12 Stamina
+15 Intellect
Socket Red Socket
Socket Blue Socket
Socket Yellow Socket
Socket Bonus: +9 Healing
Durability 120 / 120
Requires Level 62
Sells for 4gold 47silver 38copper to vendors
Item Level 91
Skethyl Legwraps
Binds when picked up
Legs Cloth
110 Armor
+18 Stamina
+28 Intellect
+12 Spirit
Durability 65 / 65
Requires Level 62
Equip: Improves spell hit rating by 18.
Equip: Increases damage and healing done by magical spells and effects by up to 33.
Sells for 2gold 71silver 82copper to vendors
Item Level 91
Spellfire Longsword
Binds when picked up
Main Hand Sword
54- 128 Damage Speed 2.20
(41.5 damage per second)
+15 Stamina
+14 Intellect
Durability 90 / 90
Requires Level 62
Equip: Improves spell hit rating by 10.
Equip: Increases damage and healing done by magical spells and effects by up to 55.
Sells for 6gold 84silver 76copper to vendors
Item Level 91
Tracker's Cord
Binds when picked up
Waist Mail
294 Armor
+21 Stamina
Durability 40 / 40
Requirers Level 62
Equip: Improves hit rating by 14.
Equip: Improves critical strike rating by 21.
Equip: Increases attack power by 42.
Sells for 2gold 4silver 65copper to vendors
Item Level 91
Wastewalker Shiv
Binds when picked up
Unique
Main Hand Dagger
69-130 Damage Speed 1.80
(55.3 damage per second)
+12 Stamina
Durability 65 / 65
Requirers Level 62
Equip: Improves hit rating by 12.
Equip: Increase attack power by 28.
Sells for 7gold 43silver 7copper to vendors
Item Level 91


Rockmarr:

Rockmarr is another tank and spank boss, that should not be too much challenge if you have a secondary healer..

Mass Frost Bolt:  Rockmarr will occasionally launch AOE Frostbolts at all players in the party, dealing 2000 damage to each, and slowing them down.  .tic
Grievous Wound: Target takes 800 damage every 2 seconds till he is healed to pulled
Ensnare: Target moves, attacks and casts spells at half speed.

This find can be tricky if there is no secondary healer, since the healer will need to concentrate on the tank, and the victim of the grievous wound. Which means everyone else will need to sly on bandages. If you do have a secondary healer though, no problem. A Shadow Priest with Vampiric Aura will also totally offset the AOE damage.

Bogstrok Scale Cloak
Binds when picked up
223 Armor
Requires Level 62
Equip: Increase defense rating by +16
Sells for 2gold 3silver 84copper to vendors
Item Level 91
Calming Spore Reed
Binds when picked up
Wand
108-202 Frost Damage Speed 1.60
(96.9 damage per second)
+8 Intellect
+9 Spirit
Durability 65 / 65
Requires Level 62
Equip: Increases healing done by spells and effects by up to 20.
Sells for 5gold 11silver 53copper to vendors
Item Level 91
Coilfang Needler
Binds when picked up
Crossbow
124 - 187 Damage Speed 2.90
(53.6 damage per second)
+12 Agility
Durability 75 / 75
Requires Level 62
Equip: Increase attack power by 22.
Sells for 5gold 13silver 51copper to vendors
Item Level 91
Runed Fungalcap
Binds when picked up
Unique
Trinket
Requires Level 62
Equip: Improves your resillence rating by 30.
Use: Absorbs 440 damage. Lasts 20 sec.
Cooldown: 2 min
Sells for 0gold 18silver 7copper to vendor
Item Level 91
Coilfang Hammer of Renewal
Binds when picked up
Main Hand Mace
59 - 139 Damage Speed 2.40
(41.4 damage per second)
+10 Stamina
+13 Intellect
+12 Spirit
Durability 90 / 90
Requires Level 62
Equip: Increases healing done by spells and effects by up to 106.
Sells for 7gold 48silver 21copper to vendors
Item Level 91

The Route Quaggmirran:

Continue through the far side of the Cavern, again by hugging the wall. Eventually, you'll be able to enter the passage on the eastern side, where the final boss lies. This passageway also houses the second lost druid, who has been left in a cage. Unlock the cage, fight off the incoming naga's using the same techniques as mentioned above. Not only to you complete another part of the quest, but this druid will bestow all party members with a buff that gives 110 Nature Resistance and 5% to all stats. Needless to say, this makes the final fight a lot easier!

Quaggmirran is only a few minutes south of here, and with the Naturalist Bite, the fight is much easier. (In fact, this walkthrough is written on the basis that you have this buff on). Apart from being big, Quaggmirran the Fungal Giant has these abilities:

Sweeping Strike:  Rogues: Don't stand on the same side as the warrior.
AOE Poison Nova: Fires 2500 damage poison bolts at all party members, with a further 2k DOT. Without the Naturalist bite, this attack will be a killer... but fortunately, you guys have 110 Nature Resist. So it'll only do about 1000, or even less.

Apart from rogues not attacking from the front, this is standard tank and spank. Make sure someone is assigned to dispelling the DOT component of poison nova, and you're all set. Damage druids and shamans should be content at being off healers for this fight, as their cure poison could save the day.

 
Deft Handguards
Binds when picked up
Hands Leather
149 Armor
+18 Stamina
Socket Blue Socket
Socket Yellow Socket
Socket Bonus: +3 Hit Rating
Durability 35 / 35
Requires Level 62
Equip: Improves critical strike rating by 12.
Equip: Increases attack power by 52.
Sells for 1gold 73silver 81copper to vendors
Item Level 91
Scorpid-Sting Mantle
Binds when picked up
Shoulder Mail
392 Armor
+21 Agility
+12 Stamina
Socket Red Socket
Socket Blue Socket
Socket Bonus: +3 Intellect
Durability 70 / 70
Requires Level 62
Equip: Increase attack power by 30.
Equip: Restores 6 mana per 5 sec.
Sells for 3gold 15silver 44copper to vendors
Item Level 91
Azureplate Greaves
Binds when picked up
Legs Plate
815 Armor
+27 Strength
+27 Stamina
+26 Intellect
Durability 100 / 100
Requires Level 62
Equip: Restores 6 mana per 5 sec.
Equip: Increase damage and healing done by magical spells and effects by up to 16.
Sells for 4gold 84silver 87copper to vendors
Item Level 91
Spore-Soaked Vaneer
Binds when picked up
Back
63 Armor
+15 Stamina
+15 Intellect
Requires Level 62
Equip: Improves spell critical strike rating by 11.
Equip: Increases damage and healing done by magical spells and effects by up to 19.
Sells for 2gold 6silver 21copper to vendors
Item Level 91
Unscarred Breastplate
Binds when picked up
Chest Plate
932 Armor
+26 Strength
+21 Agility
+23 Stamina
Socket Red Socket
Socket Red Socket
Socket Blue Socket
Socket Bonus: +4 Defense Rating
Durability 135 / 135
Requires Level 62
Sells for 4gold 83silver 2copper to vendors
Item Level 91

 

 



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