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Assasin Skills: Shadow Disciplines
Show Disciplines tie up the miscellaneous skill of the Assassin, featuring a combination of passive masteries and psychic attacks. This skill tree is quite similar to that of the Magic @ Passive skills tab of the Amazon.
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Precision: (passive)
Required Skills: None
Required Level: 1
The first passive skill on the Assassin increase her attack rating. The more skill points you spend in it, the higher you chance of hitting a monster.
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Psychic Hammer:
Required Skills: None
Required Level: 1
The first of the Assassin's psychic skills, this provides a quick, although weak magical attack on a nearby monster. The targeted monster is both damaged and knocked back, much like telekinesis.
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Lure
Required Skills: -
Required Level: 6
This spell was not implemented at ECTS, but mentioned numerous times. The targeted monsters of the spell will charge mindlessly at the Assassin. This makes it a great skill to use in conjunction with traps.
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Focus: (passive)
Required Skills: Precision
Required Level: 12
The second of the Assassin's passive skills, Focus gives you a chance to stun the enemy with each melee blow. The chance to stun starts of low and increases as you put more skill points into the skill.
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Fist of Will
Required Skills: Lure, Psychic Hammer
Required Level: 12
This spell acts in exactly the same way as psychic hammer, except it now has an area of effect and several monsters will be damaged and knocked back at once.
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Mind Blast
Required Skills: Fist of Will
Required Level: -
This spell was only briefly mentioned at ECTS and very little was said. It will require Fist of Will and probably be a lot more deadly..
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