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Assasin Skills: Shadow Disciplines
Show Disciplines tie up the miscellaneous skill of the Assassin, featuring a combination of passive masteries and psychic attacks. This skill tree is quite similar to that of the Magic @ Passive skills tab of the Amazon.

Precision: (passive)

Required Skills: None
Required Level: 1
The first passive skill on the Assassin increase her attack rating. The more skill points you spend in it, the higher you chance of hitting a monster.

Psychic Hammer:

Required Skills: None
Required Level: 1
The first of the Assassin's psychic skills, this provides a quick, although weak magical attack on a nearby monster. The targeted monster is both damaged and knocked back, much like telekinesis.

Lure

Required Skills: -
Required Level: 6
This spell was not implemented at ECTS, but mentioned numerous times. The targeted monsters of the spell will charge mindlessly at the Assassin. This makes it a great skill to use in conjunction with traps.

Focus: (passive)

Required Skills: Precision
Required Level: 12
The second of the Assassin's passive skills, Focus gives you a chance to stun the enemy with each melee blow. The chance to stun starts of low and increases as you put more skill points into the skill.

Fist of Will

Required Skills: Lure, Psychic Hammer
Required Level: 12
This spell acts in exactly the same way as psychic hammer, except it now has an area of effect and several monsters will be damaged and knocked back at once.

Mind Blast

Required Skills: Fist of Will
Required Level: -
This spell was only briefly mentioned at ECTS and very little was said. It will require Fist of Will and probably be a lot more deadly..

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